![]() ![]() Unlike Grand Theft Auto III, Postal 2 has no cars to drive, though decorative cars are scattered around the city and create fairly large explosions when destroyed, much like the exploding barrels found in other first-person shooters. Once you've finished that (and have possibly conducted a few murderous rampages to see what they're like), you'll probably be done with the game. The entire single-player game can be finished in about 10 hours. Though you can explore the rest of the city between missions, there isn't much reason to do so. Postal 2's gameplay never manages to do any better than the game's clever initial concept, either. However, some people will at least be impressed by the game's sheer number of groin- and butt-inspired puns. There's a joke around every corner, but with a few exceptions-such as an anti-book protester carrying a sign that reads "Hitler Wrote a Book!"-they all fall flat. Unfortunately, this starting concept is about as clever as the game gets. Violence will sometimes erupt around you, but you always have the option of running away-though this option becomes significantly less viable in the second half of the game. For instance, if you need to cash a check, you can either wait in line for five minutes or cut to the front by decapitating all the other customers with a shovel. These goals form the basis of the game's one truly funny idea: Postal 2 can be completed without ever resorting to violence. Following the recent trend of paid public humiliation as a sort of retirement fund for celebrities, one of your errands is to acquire an autograph from former child star Gary Coleman, who is played by the actual Gary Coleman. These goals take the form of commonplace errands such as going to the bank, buying milk, getting your gonorrhea treated, or delivering a gift to your uncle. You must complete certain goals each day in order to advance to the next time period. The missions are segmented across a period of five days. Taking a cue from the Grand Theft Auto series, Postal 2 plays out in a large clockwork city that you're free to explore while pursuing a string of missions. You can expect to see this loading bar a lot. Essentially, Postal 2 strings together a bunch of violent novelties without ever constructing a compelling game for them to support. The enormous success of Grand Theft Auto III-which covers much of the same antisocial ground, only with more style, wit, and overall technical competence, as well as better gameplay-makes Postal 2 irrelevant right out of the gate. Postal 2 continues the tradition of calculated offensive content, but this time faces a challenge much greater than angry politicians, antsy retailers, or the Postal Service. ![]() Senator Joe Lieberman decried it in Congress, it was banned in several countries, and developer Running With Scissors has been sued by the US Postal Service. Released in 1997, the ultraviolent Postal almost immediately became a lightning rod for controversy.
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